Legacy Piece Weapons — All Swords, Movesets & Damage

Every row below is one Trello card: the element it deals, the damage and cooldown printed on each key, and the money, rank and quest gate you have to clear to hold it. The starter Katana is 5,000 Money from an NPC; the top end wants seven- and eight-figure sums plus a completed questline, so it is worth knowing what you are saving toward before you spend.

Trello board pulled:

Every weapon, sorted by rarity

Mythical weapons (10)

WeaponRarityElementMovesetBurst totalHow to get it
Cursed Child Mythical Dark M1 4 (0.15s) · Z 15 (9s) · X 35 (12s) · C 50 (12s) · F (120s) · V 50 (60s) · B 70 (0.5s) 220.0 🔨 Craft (NPC) — Cursed Essence ×50 + Diamond Ingot ×75 + Cursed Fragment ×75 + Queen Of Curses Fragment ×15 + Queen Of Curses Core ×5. Gated by Clan = Okkotsu + title "The Cursed Sorcerer". 🧩 Recipe materials drop from Cursed Child (boss) (e.g. Cursed Essence 6.41%, Queen Of Curses Core 1.25% —).
Cid Mythical Dark M1 8 (0.15s) · Z 1 (9s) · X 3.5 (14s) · C 40 (18s) · F (50s) · V 7 (60s) 51.5 🐉 Boss Drop — drops from Cid Kagenou [World Boss] (Lv 10000, Dark) at 0.15% chance, Amount 1. Same boss also drops Cid's Outfit (0.25%) and title The Hidden Shadow.
Zenitsu Mythical Light M1 8 (0.15s) · Z 32 (7s) · X 16 (16s) · C 60 (12s) · V 112 (60s) 220.0 🔨 Quest-gated purchase (NPC) — 1,000,000 Money + Rank ≥ B + complete Zenitsu Quest 1–5 (auto-accepted in sequence at the NPC).
Flashy Flash Mythical Light M1 8 (0.15s) · Z 1 (9s) · X 45 (11s) · C 65 (18s) · F 60 (14s) · V 40 (60s) 211.0 🎰 Gacha Banner — "Flashy Flash" banner. Roll cost: Single 1 / Multi 10 Flashy Token. Rate-up ON (chance 50, ×2). Pool: Flashy Flash (Mythical) + Flashy Flash's Outfit (Mythical). (Flashy Token is bought in Material Shop for 700 Shards —.)
Starrk Mythical Water M1 8 (0.2s) · Z 45 (6s) · X 10 (14s) · C 50 (9s) · V 36 (60s) 141.0 🔨 Craft (NPC) — 1,000,000 Money + Hogyoku ×1 + Solarite ×1 + Rank ≥ S.
Arima Mythical Water M1 8 (0.15s) · Z 90 (6s) · X 4 (9s) · C 10 (12s) · V 98 (60s) 202.0 🔨 Craft (NPC) — 5,000,000 Money + Broken Quinque ×75 + RC Cells ×300 + Owl Fragment ×25 + Owl Core ×1. Gated by Race = Human, Rank ≥ B, and completing "Arima Quest" (auto-accepted at the NPC).
Aizen Mythical Water M1 10 (0.15s) · Z 150 (10s) · X 79.25 (8s) · C 125 (15s) · F 250 (10s) · V 3.5 (45s) 607.8 🔨 Craft (NPC) — 2,000,000 Money + Hogyoku ×3 + Angel Fish ×1 + Solarite ×1 + Rank ≥ S.
LuBu Mythical Metal M1 4 (0.15s) · Z 30 (8s) · X 7 (10s) · C 55 (12s) · F 95 (40s) · V 150 (60s) 337.0 🔨 Craft (special) — War God's Blood ×1 + Sky Eater Fragment ×5 + Divine Iron ×20 + Ragnarok Seal ×10 + Mjolnir Shard ×1. Gated by title "War God".
Toji Mythical Earth M1 4 (0.15s) · Z 20 (6s) · X 7 (14s) · C 20 (10s) · V 15 (40s) 62.0 ❓ Unknown — no ShopData entry, NPC drop, banner, or gamepass found. A material Toji's Spear and recipe Inverted Spear exist, but neither is confirmed to output the Toji weapon. Verify in / ManufactorService output mapping.
Chae Hae In Mythical Light M1 4 (0.15s) · Z 15 (10s) · X 15 (12s) · C 49 (60s) · V 75 (15s) 154.0 ❓ Unknown — no ShopData entry, NPC drop, banner, or gamepass found. A crafting recipe ChaHae Signature exists in ManufactorService/External/Signatures, but it is not confirmed to output the Chae Hae In weapon. Verify in / ManufactorService output mapping.

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

Legendary weapons (5)

WeaponRarityElementMovesetBurst totalHow to get it
Ichigo Legendary Earth M1 4 (0.15s) · Z 50 (8s) · X 30 (6s) · C 16 (12s) · F (60s) · V 100 (30s) 196.0 🔨 Craft (NPC) — 1,000,000 Money + Asauchi ×1 + Shinigami Badge ×1 + Hollow Mask ×100.
Night Blade Legendary Dark M1 4 (0.15s) · Z 1.5 (8s) · X 17.5 (12s) · C 25 (18s) 44.0 💎 Gamepass — "Night Blade" (ProductId 3393349382); also granted in Gamepass Bundle (3577698098).
Ace Legendary Metal M1 8 (0.15s) · Z 30 (10s) · X 50 (15s) · C 100 (25s) 180.0 🛒 Shop (NPC) — 1,000,000 Money. 💎 Gamepass — "Ace" (ProductId 3393349589); also in Gamepass Bundle.
Gunbai Legendary Nature M1 4 (0.15s) ❓ Unknown — not found in ShopData, NPCData drops, BannerData, or ProductCatalog. Likely event/limited or unreleased. Check and event data.
Kama Legendary Fire M1 4 (0.15s) ❓ Unknown — not found in ShopData, NPCData drops, BannerData, or ProductCatalog. Likely event/limited or unreleased. Check and event data.

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

Epic weapons (1)

WeaponRarityElementMovesetBurst totalHow to get it
Saber Epic Metal M1 5.25 (0.15s) · Z 22.5 (7s) · X 45 (10s) · C 45 (14s) 112.5 🛒 Shop (NPC) — 300,000 Money (Saber Seller).

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

Uncommon weapons (1)

WeaponRarityElementMovesetBurst totalHow to get it
Pipe Uncommon Metal M1 15 (0.15s) · Z 50 (5s) · X (42s) 50.0 🛒 Shop (NPC) — 100,000 Money (Pipe Seller).

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

Common weapons (1)

WeaponRarityElementMovesetBurst totalHow to get it
Katana Common Metal M1 8 (0.15s) · Z 20 (7s) · X 25.5 (12s) 45.5 🛒 Shop (NPC) — buy for 5,000 Money (Katana Seller).

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

Unsorted weapons (6)

WeaponRarityElementMovesetBurst totalHow to get it
Solemn Laments
Undyne
Ichigo ( BANKAI )
Acheron
Gebura Fire
Chihiro

“Burst total” adds the published damage of every non-M1 move on the card. It measures how much a full rotation puts out, not how good the weapon feels — cooldowns, range and hit windows are not in that number.

How weapon unlocks are gated

Three gates repeat across the list. Money is the soft one — it scales from 5,000 for a Katana to millions for a Mythical blade, and daily quests plus mob farming cover it. Rank is the hard one: ranks run F → D → C → B → A → S → SS and rise with player level, so a Rank ≥ S weapon is simply unavailable until you have levelled (see levelling). Quest lines are the slow one — Zenitsu's blade needs Quests 1–5 finished in sequence at the NPC, and the Solemn Lament guns need a grave questline before their parts even start dropping.

Weapons vs styles vs abilities

All three occupy separate slots, and mixing them is the whole build. A weapon covers your sustained damage, a fighting style covers your close-range combo, and an ability is your burst window. Because the board publishes the numbers for all three, you can check whether your weapon or your ability is actually your biggest hit before you commit materials to upgrading either.