Clans are the roll most tier lists get wrong, because they judge the rarity label instead of the mechanics.
Tekketsu is Rare and gives +25% Max HP with a stacking damage-reduction passive; several Legendary clans give
less survivability than that. Full mechanics for every clan are on the clans page.
Legendary · Damage Amplifier: +32% · HP Regeneration: +5
Clans that cannot be ranked yet
Joestar, Kusakabe, Shinmon — these clan cards are posted as images on the official Trello with no written buff values, so they are left out of the ranking instead of being slotted in on a guess. They are newer additions and the numbers
will land here as soon as the board publishes them.
Base buff is not the whole clan
Berserker ramps: its Rage stacks add up to +30% damage and +10% lifesteal on top of the base buff, but only after you have been in the fight.
Okkotsu is front-loaded — cooldown reduction is immediate value, and Cursed Steal takes an enemy's equipped skill.
Hyouketsu freezes on five stacks, which is worth more against packs of mobs than against a single boss.
Tekketsu is the survivability pick and the reason rarity alone is a bad guide here.